Don't look up
A rage-inducing 2D platformer where the player starts at the bottom and must climb upward through an endless series of platforms. The goal is simple: keep jumping higher without falling.
But the challenge is deception some platforms are fake and will collapse or disappear when touched, making every jump risky. The level is procedurally generated, creating an endless vertical climb that increases tension as the player progresses.
Fast reactions, precision, and memory are key to reaching the top.
| Published | 15 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | naidsh |
| Genre | Platformer |
| Made with | Godot |
| Content | No generative AI was used |

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